Survive the incoming waves!
W and S or
Up and Down or
Mouse left and Mouse right or
Z and S
(It will move left and right automatically)
Shield – The shields block all incoming damage for a very short period.
Front Guns – These are great all-purpose guns but only attack targets on the right side of the ship.
Rear Guns – These are great all-purpose guns but only attack targets on the left side of the ship.
Reset Cooldowns – All of the weapons have a cooldown to stop them being triggered for a while after they have been activated, this allows you to remove the cooldowns on everything else so you can use them again.
Cannon – This is a high powered shot but has very slow rate of fire.
Beam Gun – The beam does damage to everything underneath it but doesn’t move, making it great for slow moving targets and groups.
Release Missiles – The missiles slowly build up over time and the button releases all that have built up, making it great if it hasn’t been triggered for a long time.
The theme for this game had to be that is only used 2 buttons.
My ratings for Ludum Dare 34: (out of 2870 Entries)
Humour: (3.88/5 stars)
Audio: (3.93/5 stars)
Fun: (3.91/5 stars)
Innovation: (3.96/5 stars)
Overall: (3.87/5 stars)
Theme: (4.13/5 stars)
Mood: (3.33/5 stars)
Graphics: (3.29/5 stars)
(by 52 people)
My entry on the Ludum Dare website can be found here
Here is part of the sprite sheet I made for #1GAM #screenshotsaturday #GameArt #GameDev #1GAM pic.twitter.com/Cu6ZMMNJZi
— David Strachan (@DavesInHisPants) December 26, 2015